
Martin has contributed many other simulations to our Interactives collection. We owe a special thanks to Physics teacher Martin Kirby for donating the Two-Dimensional Collision Simulator to our Interactives collection. Technical information, teaching suggestions, and related resources that complement this Interactive are provided on the Notes page.

Learners and Instructors may also be interested in viewing the accompanying Notes page. For a more guided experience, The Physics Classroom has prepared two classroom-ready activity sheets for use by teachers with their classrooms.Īctivity 2: Analyzing a Glancing Collision Users are encouraged to open the Interactive and explore. Finally, the initial direction of the two objects can be set, allowing learners to study collisions that occur in two dimensions. This includes their mass, x-position, y-position, radius, x-velocity, y-velocity, The coefficient of restitution can also be controlled, allowing for perfectly elastic collisions, a range of inelastic collisions, and perfectly inelastic collisions.

Learners can set the pre-collision motion parameters of the two colliding objects. The 2-D Collision Simulator provides a virtual collision space for analyzing collisions occurring in one or two dimensions. Physics Interactives » Momentum and Collisions » 2-Dimensional Collision Simulator
